[Monster Strike] 高潔の剣閃 | Shin Galahad Insidious Debut Dive (Incomplete)

[Monster Strike] 高潔の剣閃 | Shin Galahad Insidious Debut Dive (Incomplete)

Note: Following this video’s release, I have since managed to clear this quest; you can find my full clear run through the following link. The moves I make in that run are better thought-out, and the run finished a lot faster too: https://youtu.be/KAmqp_84Y-c

So close, yet so far; losing this run when I was so close to victory after attempting the same quest for almost four hours straight… the thought of it just lingers for a very long time.
Yes, I’m aware that this quest can be cheesed with Strike Shot luck bonuses, but as Nanami is one of the very few units who can perform well here, I want to see this through to the end with her.

Gimmicks
• Gravity Barriers (!)
• Magic Circles (!)
• Bounce Obstructors (!)
• Attack Up for each enemy touched
• Weak Point Damage Up (9x)
• Super Elemental Effectiveness Up (2x out / 0.33x in)
• Element Check (don’t bring non-Water)
• Skull Marks (Enemy Attack Up / Down)
• Cross Skull Marks (Weak Point Reveal, Blackout)
• Revivals
• Mob Slayer Ability: Deity / 神 L (Mordred)

Team Composition
• Water element, pierce sling units with Anti Gravity Barrier and Anti Magic Circle / Magic Circle Boost are needed; units with high Speed are especially valuable. Units with Speed Up bumps are also handy as supporters.
• Watatsumi, Nanami, and Shin Date Masamune are the prime units for this quest, as they have one or more innate Speed Up sources thanks to having enhanced abilities.
– Nanami’s Super Speed bias gives her an extra Speed boost on top of Super Anti Gravity Barrier, but using her will limit your teambuilding options due to requiring her Connect Skill to be active.
– Watatsumi has not only Super Anti Gravity Barrier, but also Gravity Barrier Slayer and a usable Strike Shot for boss damage. Be careful around Mordred when using Watatsumi; if Watatsumi is targeted by Mordred’s buffed laser attack, the resulting damage will likely wipe you immediately.
– Shin Date Masamune has Super Anti Gravity Barrier, and her Strike Shot temporarily boosts the Speed of allies she touches. She’s also obtainable from a (super hard) quest unlike Nanami and Watatsumi.
– Noah and Nostradamus don’t have both of the needed anti abilities, but their Speed Up bumps make them great supports. Noah is preferred due to having Anti Gravity Barrier.

Procedure / Tips
• You need to hit different enemies to build up Attack buffs for larger enemies, but be wary of which mob you defeat LAST; depending on which skull-marked enemy falls, other enemies will have their Attack either raised or lowered. Bounce obstructors will raise enemy Attack, while Merlins will lower it.
– Keeping enemy Attack lowered every turn is not needed; don’t let it get in your way of looking for a good opportunity to attack the area boss.
– Bounce obstructors have a small, but powerful blast attack, dealing a lot of damage if their Attack has been boosted; if ending a turn with raised Attack seems unavoidable, protect your team by defeating any nearby bounce obstructors. Merlin’s attack is not nearly as damaging, as long as it does not hit more than one unit.
– Shin Galahad has a marked counter; it’s important that you lower her Attack when that counter is about to hit 0, as the resulting attack covers a wide area around her and deals a lot of damage. The attack also becomes more powerful each time it’s used, which makes lowering Shin Galahad’s Attack at the right moment all the more important.

Timestamps
0:00 Prep
0:14 Battle 1
0:51 Battle 2
2:00 Battle 3
3:56 Boss 1
5:42 Boss 2
7:58 Boss 3

#モンスト
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